Production begins mid-September; ships late September into early October.
Through the perspective of Lucy MacLean, The Ghoul, or Maximus, players explore unique side modes, battle wastelanders, level up S.P.E.C.I.A.L. abilities, hack terminals with their Pip-Boy, and enter Vault 111. Developed with direct access to producers at Kilter Films (including Jonathan Nolan) and Bethesda Game Studios (including Todd Howard), the game seamlessly integrates footage from seasons 1 and 2 of the Emmy-nominated TV series alongside video game assets and custom callouts from Johnny Pemberton (Thaddeus).
Production begins mid-September; ships late September into early October.
Through the perspective of Lucy MacLean, The Ghoul, or Maximus, players explore unique side modes, battle wastelanders, level up S.P.E.C.I.A.L. abilities, hack terminals with their Pip-Boy, and enter Vault 111. Developed with direct access to producers at Kilter Films (including Jonathan Nolan) and Bethesda Game Studios (including Todd Howard), the game seamlessly integrates footage from seasons 1 and 2 of the Emmy-nominated TV series alongside video game assets and custom callouts from Johnny Pemberton (Thaddeus).